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Re: Emulator skin issue - custom platform

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Nandakumar Sankaran
 
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Default Re: Emulator skin issue - custom platform - 07-07-2003 , 07:04 PM






As a follow-up to my earlier response, your workaround succeeds if I set the
Skin value to a valid full pathname to the xml file. However, if I clear
that property (or delete it altogether), VS.NET complains that the SDK is
corrupted due to a duplicate value and recommends that I reinstall the SDK.

Nandakumar


"Charles Gifford [MSFT]" <chasg (AT) online (DOT) microsoft.com> wrote

Quote:
Nandakumar,

This is a known issue with VS .NET and how it consumes emulator SDKs
created with the Platform Builder SDK roller. The Configure SDK property
pages within PB only allows the user to specify the folder where the Skin
files reside, and then it doesn't specify a filename for the Skin value.
VS .NET will then try to read in all of the registry key values created
for
the managed platform and generate a sdkRollerDevice-[GUID].xsl file in the
%allusersprofile%\Application Data\Microsoft\visualstudio\devices\addons
directory, but it will not be specifying the XML filename for the Skin
value. VS .NET then will fail to start the emulator.

You can manually modify the sdkRollerDevice-[GUID].xsl file in the
.\addons directory so that the Skin property value contains the
appropriate XML filename for the Skin, and then restarting VS .NET
afterwards should allow VS .NET to successfully launch the emulator with
the BIN image and skin specified. Or you can remove the Skin property
value
so that it is empty.

Microsoft may release a tool in the future that will modify the MSI file
created by the SDK roller and remove the Skin property so that the BIN
image can be launched successfully within the emulator without errors. But
it probably will not allow you to specify an XML filename for the Skin
property.

Charlie Gifford
Test Engineer, Visual Studio for Devices
Microsoft

This posting is provided "AS IS" with no warranties, and confers no
rights.




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