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#1
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Is there any improvements in performance for .NET 3.5? All I hear about is the new features. Thanks, Schneider |
#2
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In the Networking area, there are quite a few. Both in terms of throughput and scalability. They fixed some issues with the datastructure that holds Overlapped I/O objects that caused probably with >50k open sockets, eliminated a number of cases surrounding pinning/unpinning/pinning memory, and some other goodies. I'm not sure about other areas, but I can tell ya C# 3 is a huge boost for developer performance! -- Chris Mullins "schneider" <eschneider.news.ms (AT) starkinvestments (DOT) com> wrote in message news:Ov28q7x7HHA.2752 (AT) TK2MSFTNGP06 (DOT) phx.gbl... Is there any improvements in performance for .NET 3.5? All I hear about is the new features. Thanks, Schneider |
#3
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That's great, would like hear to more, but seems the info is hard to find. Seems they spend more time building new things, and less time improving existing items. I think I heard somewhere there is a lot of room for improvement in CLR optimization... Schneider "Chris Mullins [MVP - C#]" <cmullins (AT) yahoo (DOT) com> wrote in message news:esOGYzfAIHA.4956 (AT) TK2MSFTNGP06 (DOT) phx.gbl... In the Networking area, there are quite a few. Both in terms of throughput and scalability. They fixed some issues with the datastructure that holds Overlapped I/O objects that caused probably with >50k open sockets, eliminated a number of cases surrounding pinning/unpinning/pinning memory, and some other goodies. I'm not sure about other areas, but I can tell ya C# 3 is a huge boost for developer performance! -- Chris Mullins "schneider" <eschneider.news.ms (AT) starkinvestments (DOT) com> wrote in message news:Ov28q7x7HHA.2752 (AT) TK2MSFTNGP06 (DOT) phx.gbl... Is there any improvements in performance for .NET 3.5? All I hear about is the new features. Thanks, Schneider |
#4
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I'm pretty happy so far with .Net 3.5. The new features are great, and really make it easier to write code. If I had to prioritize between: 1 - "Develop and ship WCF and LINQ" 2 - "Make the Jitter do better optimizations on x86 and x64", I can say, without any doubt, I would go with WCF. The new stuff is such a huge boost in terms of developer productivity, that it far outstrips everything else. I do my fair shair of ripping on .Net from time to time, but you've got to give credit where it's do. The new stuff is really fantastic. -- Chris Mullnis "schneider" <eschneider.news.ms (AT) starkinvestments (DOT) com> wrote in message news:%230ZBEvgAIHA.484 (AT) TK2MSFTNGP06 (DOT) phx.gbl... That's great, would like hear to more, but seems the info is hard to find. Seems they spend more time building new things, and less time improving existing items. I think I heard somewhere there is a lot of room for improvement in CLR optimization... Schneider "Chris Mullins [MVP - C#]" <cmullins (AT) yahoo (DOT) com> wrote in message news:esOGYzfAIHA.4956 (AT) TK2MSFTNGP06 (DOT) phx.gbl... In the Networking area, there are quite a few. Both in terms of throughput and scalability. They fixed some issues with the datastructure that holds Overlapped I/O objects that caused probably with >50k open sockets, eliminated a number of cases surrounding pinning/unpinning/pinning memory, and some other goodies. I'm not sure about other areas, but I can tell ya C# 3 is a huge boost for developer performance! -- Chris Mullins "schneider" <eschneider.news.ms (AT) starkinvestments (DOT) com> wrote in message news:Ov28q7x7HHA.2752 (AT) TK2MSFTNGP06 (DOT) phx.gbl... Is there any improvements in performance for .NET 3.5? All I hear about is the new features. Thanks, Schneider |
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