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How to construct a surface in Visual Studio with DirectX?

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Dr. Zharkov
 
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Default How to construct a surface in Visual Studio with DirectX? - 08-24-2004 , 11:07 AM






Hello. I have installed on my computer Visual Studio 2005 Beta and DirectX
9.0 SDK Update - (Summer 2004). I have developed projects Visual Basic,
Visual C# and Visual C++ for construction of 3-Dimensional geometrical
bodies, surfaces and lines of a level of these surfaces without use of
DirectX, and now I want to make the same with use of DirectX.

Inform, please, where it is possible to find an example of construction of a
geometrical body or a surface z = f(x, y), for example, part of sphere on
Form1 in project Visual Basic or Visual C#, or Visual C++, Windows
Application (from Visual Studio) with the help of DirectX?

Beforehand many thanks for your answer.

Dr. Zharkov V.A. Moscow, Russia.



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Mikhail Arkhipov \(MSFT\)
 
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Default Re: How to construct a surface in Visual Studio with DirectX? - 08-25-2004 , 12:11 AM






Have a look here

http://msdn.microsoft.com/msdnmag/issues/03/07/DirectX90/default.aspx

Thanks
Mikhail Arkhipov (Microsoft)
-- This post is provided 'AS IS' with no warranties and confers no rights.

"Dr. Zharkov" <valery-zharkov (AT) mtu-net (DOT) ru> wrote

Quote:
Hello. I have installed on my computer Visual Studio 2005 Beta and DirectX
9.0 SDK Update - (Summer 2004). I have developed projects Visual Basic,
Visual C# and Visual C++ for construction of 3-Dimensional geometrical
bodies, surfaces and lines of a level of these surfaces without use of
DirectX, and now I want to make the same with use of DirectX.

Inform, please, where it is possible to find an example of construction of
a
geometrical body or a surface z = f(x, y), for example, part of sphere on
Form1 in project Visual Basic or Visual C#, or Visual C++, Windows
Application (from Visual Studio) with the help of DirectX?

Beforehand many thanks for your answer.

Dr. Zharkov V.A. Moscow, Russia.





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  #3  
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Dr. Zharkov
 
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Default Re: How to construct a surface in Visual Studio with DirectX? - 08-31-2004 , 11:24 AM



Hello. In projects Visual C#, Windows Application (from Visual Studio 2005)
on the Form1 I have constructed all six examples from Tutorial 1-6 (DirectX
9.0 SDK Update - Summer 2004, Direct3D). On the Form1 with the help of
Tutorial 4 I have constructed the rotating cylinder.

Inform, please, as it is necessary to change the program in Tutorial 4, that
instead of the cylinder the sphere rotated?

Beforehand many thanks for your answer.

Dr. Zharkov V.A., Moscow, Russia.



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